The shotgun model for our upcoming WWII shooter is finished and ready for importing into the game. Everything is coming along nicely and our artists just finished a rough draft of the main level. The layout lends itself well to a team based match with some interesting control points. We’re considering a special team based game mode that should be a lot of fun with the map’s topography. As we get nearer to release, we’ll publish the map in a unity web player where you can run around and get a feel for the map prior to release.
Meanwhile, work continues on our zombie shooter. Co-op game play is working and we’re now starting on the final stage of making the levels. We’re hoping to have all the major elements finished within a week. One feature we just added was something all good FPS’s are required to have, exploding barrels. You’ll soon be able to melee, shoot, and blow up zombies at will.
We’ll have more updates in the coming week as well as some game play footage so keep checking back.
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